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MOBIlearn Related Projects

Below you can find a list of projects related to the MOBIlearn project:

  • M-LEARNING (http://www.m-learning.org)
    m-learning aims to improve levels of literacy, numeracy and participation in education amongst young adults across the EU. The objective is to give this target group an interest in life-long learning. m-learning makes use of young people's interest in their mobile phones and other handheld communications/entertainment devices to deliver exciting and unusual learning experiences and related messages.


  • HANDSCAPE (http://www.cimi.org/wg/handscape)
    Handscape is a research project funded by Intel Corporation and conducted by CIMI and the Human Computer Interaction Group (HCI) at Cornell University. The project is concerned with exploring potential use scenarios for mobile (hand-held) computing in museums. I manage the project for CIMI.
    The project focuses on understanding the value of mobile computing - the ability to be on-line while roaming - to enrich a visitor's experience of a museum. The hypothesis is that mobile technologies present an opportunity to radically evolve the way museums relate and communicate with visitors and that new applications and services designed for these devices can, through using the information resources of the museum, positively impact the visitor experience. The project WhiteSite provides a look at what is happening with mobile computing in museums.


  • CHIMER (http://www.chimer.org)
    Chimer IST project is developing and implementing applications for Mobile learning in cultural heritage based in the combination of GPS and GIS technologies. A GIS platform serving multimedia information to multiple hand held devices is being implemented.
    The information can be retrieved through any Pocket Pc, Tablet PC and the new generation of Nokia 60 series of mobile phones. Video, audio, photos, vector maps and satellite images can be retrieved.
    Standard scenarios are these: you are lost somewhere, but you know your coordinates, you send the coordinates to a GIS server and you retrieve through the web, GPRS or WI-FI, a map telling you where you are.
    You are in front of building, lets say a church or a modern building but you do not know what it is, you take a picture with your mobile phone, introduce the coordinates and you get back to your mobile phone the exact information about the building plus a map showing routes of similar buildings. This application is focused in Tourism as sustainable development. Hot Spot for WI-FI applications are being deployed in the schools as a wire less testing point emulating 3G using a 2 Megs ADSL.
    Routes for GPS are also available if you want to navigate through the territory. They can be downloaded from the GIS server or requested by MMS.
    The series of vector maps which means the map is not a raster image is vector, that can be modified on real time, are used for environmental applications, to point natural disasters, new routes and other applications Information is produced by children and scientific experts.
    Teachers from the 6 schools involved in the project are developing a cognitive methodology for introducing mobile learning in their schools. Some part of the School curriculum has been already adapted to mobile learning.
    CHIMER project is part of the MOBIlearn SIG list group. 14 partners from 6 different countries are involved in this project.


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